CPlot can use different shaders on surfaces to improve the rendering. They can be set with the tkCassiopee interface through the View:tkRenderSet applet.
![]() model rendered with Multicolor/outlined (Solid mode). ![]() Airbus model rendered with blending shader (Render mode). ![]() Maple tree model rendered with Wood shader (Render mode). ![]() ![]() Skeleton model rendered with XRay shader (Render mode). ![]() T-Rex model rendered with Glass shader (Render mode). ![]() Statue model rendered with Chrome shader (Render mode). ![]() Statue model rendered with Granite shader (Render mode). ![]() Statue model rendered with Marble shader (Render mode). ![]() Statue model rendered with Gooch shader (Render mode). |
![]() ![]() Goshawk and atibus model rendered with Metal shader (Render mode). ![]() Porsche model rendered with different shaders (Render mode). ![]() Halifax airplane rendered with shadow activated (tkEffects). ![]() Depth of field (DOF) shader for a detail on the wing (tkEffect). ![]() Iso-bands shader for stall wing profile (Scalar mode). ![]() Iso-lines shader for a high-lift profile. ![]() Rotor hub slice rendered with vector lines shader (Vector mode). ![]() Rotor hub slice rendered with uniform vector lines shader (Vector mode). ![]() Taylor vortex slice rendered with arrow shader (Vector mode). ![]() Smoke rendering using billboards. |